#ifndef FLOOR_H_
#define FLOOR_H_

#include "Manager.h"
#include "CreateMgr.h"
#include "Hero.h"
#include "BroadMgr.h"


class Floor :public Base
{
	
public:
	void SaveCB(FILE* const pFile) override;

	int FCollisionCB(void *p1, void *p2) override;
};


class FloorUp :public Floor
{
public:
	FloorUp(int x, int y);
};


class FloorDown :public Floor
{
public:
	FloorDown(int x, int y);
};



#endif // !FLOOR_H_
